- int socket ( int family , int
type , int protocol
);
- family -- always set to AF_INET
type -- SOCK_STREAM, SOCK_DGRAM, or
SOCK_RAW
protocol -- set to zero (let the system
decide)
returns -- socket number allocated (zero is a
legal socket number)
- int bind ( int socket , struct
sockaddr * addr , int addrlen );
- socket -- socket number from socket()
call
addr -- struct sockaddr_in type. must
be cast in call.
addrlen -- length of structure
returns -- zero on success
- int listen ( int socket , int
backlog );
- socket -- socket number from socket()
call
backlog -- maximum queue length for
pending connections. use SOMAXCONN. Defined to 5 for 16 bit
stack, 1024 for 32 bit stack
returns -- zero on success
- int accept ( int socket , struct
sockaddr * client , int *
addrlen );
- socket -- socket number from socket()
call
client -- struct sockaddr_in type. Must
be cast in call.
addrlen -- length of structure
returns -- Non-negative value is a new
socket descriptor